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41. Salvage diebe - in Player Features and Ideas Discussion [original thread]
Edited by: Paul Clavet on 26/08/2009 13:43:12 Ihre risse tanken mein schiff. (Your tears fuel my ship.) ---- Suddenly Ninjas Blog: My Loot, Your Tears
- by Paul Clavet - at 2009.08.26 13:43:00
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42. Salvage steeling is getting beyond a joke!! - in Player Features and Ideas Discussion [original thread]
Originally by: robocop152 I do all the work killing all my mission targets then some lazy thief just shows up and steels it is wrong. Hey! Who the hell are you calling lazy? I work very hard at my chosen profession! Per CCP Mitnal: ...
- by Paul Clavet - at 2009.08.26 00:25:00
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43. Make cargo containers more portable - in Player Features and Ideas Discussion [original thread]
Originally by: Corian Teranos i would like some signatures on this to keep this bumped I would really like a candy bar to get me through until dinner. If you will meet my demand, I will meet yours. ---- Suddenly Ninjas Blog: My Loot...
- by Paul Clavet - at 2009.08.18 19:10:00
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44. Stack probes on recalling - in Player Features and Ideas Discussion [original thread]
Either this, or at the very least allow a launcher to reload fully even when the probes are in stacks of "1". Preferably both! ---- Suddenly Ninjas Blog: My Loot, Your Tears
- by Paul Clavet - at 2009.08.18 19:07:00
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45. early warning for account about to expire - in Player Features and Ideas Discussion [original thread]
This, please. Ideally, show us the paid game time remaining on the character screen. At the very least, let us turn on email notifications when we've got 48 hours of play left. ---- Suddenly Ninjas Blog: My Loot, Your Tears
- by Paul Clavet - at 2009.08.16 18:58:00
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46. Salvaging - in Player Features and Ideas Discussion [original thread]
Per CCP Mitnal: Originally by: CCP Mitnal "Our policy on this is extremely clear... Salvaging is a mini-profession within EVE and does not constitute stealing." Per GM Faolchu : Originally by: GM Faolchu Salvaging other peop...
- by Paul Clavet - at 2009.08.15 14:44:00
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47. Podded - lost skills buy back - in Player Features and Ideas Discussion [original thread]
Originally by: Drakoulia Originally by: Ruban Spangler ...my enemies donĘt even know its happened... I fully endorse your idea of showing lost skills in the killmail. Yes! I also want to see implants lost in the killmails. -...
- by Paul Clavet - at 2009.08.14 14:43:00
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48. Mission Objectives should be theft-locked. - in Player Features and Ideas Discussion [original thread]
Mission objectives are for sale on the contracts system, thus they are valuable and worth swiping. If you don't want someone to take your Damsel, protect her like you would any other 18 million ISK item. Originally by: Schalac And then ev...
- by Paul Clavet - at 2009.08.14 14:05:00
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49. Torp Range - in Player Features and Ideas Discussion [original thread]
I'm thwacking people with torps at 60km. I'm not sure how that is an inadequate range for such slow-moving missiles. Maybe you need to get your skills up? Your avatar looks like Jar Jar. Also, you smell like pea soup. ---- Suddenly Ninjas Bl...
- by Paul Clavet - at 2009.08.06 14:58:00
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50. thieves Flagged for life - in Player Features and Ideas Discussion [original thread]
Can we please get lifetime in-game aggro for carebears with an overdeveloped sense of entitlement and "fairness" who post insane suggestions on the forums? ---- Suddenly Ninjas Blog: My Loot, Your Tears
- by Paul Clavet - at 2009.07.28 20:09:00
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51. Add some minigames in the game (Poker/Roulette/blackjack..etc,) - in Player Features and Ideas Discussion [original thread]
Originally by: Creiger Rykov Originally by: Paul Clavet Originally by: Creiger Rykov It's been suggested before and they can't do it due to gambling laws; even if it isn't using real money. What? This isn't even remotel...
- by Paul Clavet - at 2009.07.28 19:57:00
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52. Add some minigames in the game (Poker/Roulette/blackjack..etc,) - in Player Features and Ideas Discussion [original thread]
Originally by: Creiger Rykov It's been suggested before and they can't do it due to gambling laws; even if it isn't using real money. What? This isn't even remotely true. Don't be an idiot. To the OP: If only there were some way to ru...
- by Paul Clavet - at 2009.07.28 19:47:00
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53. What do people think of a - in Player Features and Ideas Discussion [original thread]
Originally by: Dale Konstantine Yea, your right, thats about as dumb as a nightmere. Well played, sir. ---- Suddenly Ninjas Blog: My Loot, Your Tears
- by Paul Clavet - at 2009.07.25 01:07:00
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54. [Simple]Add give money function w multiple selected characters - in Player Features and Ideas Discussion [original thread]
Yes. Yes yes yes yes yes. When Suddenly Ninjas does a 15-ninja SalvageFleet, we gather all the loot and salvage and split the proceeds to make sure that the scanners etc get their fair share. This is a PAIN. Being able to pay out to multiple pla...
- by Paul Clavet - at 2009.07.25 01:02:00
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55. Fullscreen Autominimize - in Player Features and Ideas Discussion [original thread]
I run up to three clients at once with a video or a web browser on the fourth monitor. Get Eve Launcher and set it to open in "semi-fullscreen" mode. Though it would be nice for this to be natively supported by the launcher, the ability IS out th...
- by Paul Clavet - at 2009.07.23 00:06:00
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56. Training Queue Improvement & Simultaneous Single-Account Training - in Player Features and Ideas Discussion [original thread]
I have read and believe I understand your entire proposal. No. Part 1 is mostly not awful, but adds a great deal of complexity to a system that there have already been serious issues with. I am against any added complexity for something that a t...
- by Paul Clavet - at 2009.07.22 21:39:00
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57. Concord Exploit - in Player Features and Ideas Discussion [original thread]
Originally by: Gabrialle Welcome to eve! Rule 1:- paranoia saves lives Rule 2:- Dont fly what you cant afford to lose Rule 3:- We really mean it about the paranoia! Excellent. Originally by: Cebraio OP and I seem to be the on...
- by Paul Clavet - at 2009.07.22 19:44:00
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58. new neural remapping PLEXes - in Player Features and Ideas Discussion [original thread]
You get a free Neural Remap every year. You get TWO if you are starting a new character. Up until recently, you got NONE. The game is not disabled. You, however, apparently are. Attribute allocation has been watered down enough as it is. Planni...
- by Paul Clavet - at 2009.07.22 15:34:00
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59. Not happy with the Orca-technology - in Player Features and Ideas Discussion [original thread]
Signed. I recently obtained an Orca for use during Ninja Salvaging group ops, and the NPC alt piloting it had troubles with the buggy implementation of the corp hangar. Mainly: about 1/5 of the loot was hidden from my access, and the ship had to b...
- by Paul Clavet - at 2009.07.22 13:41:00
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60. The real cause of blobs - in Player Features and Ideas Discussion [original thread]
Originally by: Nihilion Zero Originally by: De Guantanamo human nature > game mechanics blobs will always exist, get over it In nature, humans organize themselves pragmatically according to strategic and tactical realities....
- by Paul Clavet - at 2009.07.22 04:56:00
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